These results come from a series of jitter and latency measurements on the ATM loopback connection from DTU/Lyngby to Aalborg University. The general setup of this connection is:
Latency is a measure of the time taken to transmit data, and is in the context of these experiments taken to be the time from when a sender transmits a quantity of data until the receiver receives them. Jitter is a measure of variation in transmission time, and is here expressed in terms of the width of the observed distribution of transmission times. Real-time applications and applications such as distributed shared memory often require a high degree of synchronism between activities in several computers, and therefore benefit from small latencies, while applications such as transmission of real-time video and audio demand low jitter in order to work satisfactorily. This work is related to current projects at DTU in these areas, such as the work going on on Interactive Distributed Multimedia.
In these experiments we have tried to investigate what conditions have to be fulfilled in order to achieve low latency and jitter in computer systems connected by an ATM network. The factors considered potentially to be of interest are:
Thomas Dibbern
Updated 14 November 1997 by
Robin Sharp